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Monday, October 30, 2006

BGTG 64 - Oct 23, 2006 - SR & Feedback show (Thurn und Taxis, Gene Pool, Wallamoppi)




I'm starting to catch up with some older feedback as I begin to do more Session Report shows again. I had a bit of a cold while recording this one, but I hope it still sounds ok. And I sure hope I edited out all the times I coughed!

Something I forgot to mention was the information Gene Pool's designer posted about self-publishing his game. It's on the Board Game Designers Forum.

-Mark

Wednesday, October 18, 2006

Case in point

I was getting set up to record another podcast tonight. Took the notes, did the research, printed out some feedback. Yep, I was all set. And then my kids asked to play a game before bed, suggesting Time's Up. Obviously, the podcast was backburnered and we had fun with the game instead!

(Later I'll have to talk about how to play Time's Up with kids . . . and with only three players.)

Sunday, October 15, 2006

BGTG 63 - Oct 15, 2006 - Pre-Essen Show



Just like last year, I can't help sharing some of my excitement about the Essen game fair happening this week . . . even though I won't be going. I was lucky enough to be there in 2003, something that may never happen again. But you don't have to GO to Essen to be excited about all of the new game releases. Some of them have already been available for purchase from vendors, but most are making their debut this week. You can place an overseas order next week, wait a bit longer for various game importers to carry the titles. Or maybe you're lucky enough to know someone that's going in-person, someone with a little extra luggage space to pick up a few titles for you and bring them back.

Whatever your options, there's plenty to get excited about. As busy as I've been, I still make some time to scan the incredible Convention Preview page for Essen at BoardgameNews.com. It's so big, it has to be split into TWO pages. Don't kill a forest by printing it out, especially when it gets updated so frequently. Maybe the updates have finally stopped, but that's only because Rick himself is on an airplane, heading to Germany to report on the show in-person. Go back to BoardgameNews.com to catch his updates, including photos. This time he's hoping to post some videos, too, which would be fantastic.

-Mark

Wednesday, October 11, 2006

BGTG 62 - Sep 18, 2006 - Dialing it Back



Okay.


That was a long break, wasn't it? Too long? I think so. In other words, I haven't quit the podcast. I want to do more... I will do more. But in this episode I explain how a combination of internal choices & external pressures has led to this major slowdown of Boardgames To Go.

To be honest, I think I sound a little rusty in this one. But it'll come back to me. I'm looking forward to talking about some games again. I think I may even go back and salvage some of that earlier show I recorded (but never posted) in August.

What I should do--as a comment on this blog pointed out--is just post to the blog every once in a while. Not only does this let my listeners know I'm still out here, still ok (thanks for caring!), I could even include an opinion or two.

Anyway, I'm happy to finally get this show uploaded. I hope it makes some sense.

-Mark

P.S. I didn't take the extra time to include a list of linked game titles as my shownotes. Are these missed by anybody?